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Wolf Rig for film "Footprints"
Worked on this wolf rig for quite some time. Many model revisions happened as well as full proportion changes, but the final result is a full joint based body and face ready for unreal. Some scripting written by me was used to automate certain aspects. Like ribbon creation as well as creating the eyes and face setup. See "Matrix aim joints along curve script" for an example of similar script to the one I used for this project.




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